using System.CodeDom.Compiler; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.Resources; using System.Runtime.CompilerServices; namespace LauncherUpdater.Properties { [GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [DebuggerNonUserCode] [CompilerGenerated] internal class Resources { private static ResourceManager _resourceMan; [EditorBrowsable(EditorBrowsableState.Advanced)] internal static ResourceManager ResourceManager => _resourceMan ?? (_resourceMan = new ResourceManager("LauncherUpdater.Properties.Resources", typeof(Resources).Assembly)); [EditorBrowsable(EditorBrowsableState.Advanced)] internal static CultureInfo Culture { get; set; } } }