using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Resources;
using System.Runtime.CompilerServices;

namespace LauncherUpdater.Properties
{
    [GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    [DebuggerNonUserCode]
    [CompilerGenerated]
    internal class Resources
    {
        private static ResourceManager _resourceMan;

        [EditorBrowsable(EditorBrowsableState.Advanced)]
        internal static ResourceManager ResourceManager => _resourceMan ?? (_resourceMan =
            new ResourceManager("LauncherUpdater.Properties.Resources", typeof(Resources).Assembly));

        [EditorBrowsable(EditorBrowsableState.Advanced)]
        internal static CultureInfo Culture { get; set; }
    }
}